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SpaceChef
Professional Project
Overview
An upcoming game from BlueGoo Games for space cowboy food enthusiasts.
SpaceChef is an innovative cooking simulation game set in the far reaches of the galaxy. Players must prepare exotic dishes from alien ingredients to satisfy the diverse palates of their customers from across the universe. The game features an isometric environment with lush and rich planets to explore, NPCs to speak with. I worked as part of the BlueGoo Games team to develop core gameplay systems, including the Weapons inception and implementation and Level design
My Contribution
- Contributed to the existing Unity C# codebase for Space Chef, navigating established systems to add features
- Extended the weapons system with 2 new weapon types matching the existing architecture
- Implemented 3 game levels (space bar, planetary environment, cinematics) and NPC dialogue systems